
If you like grinding, there are really funny builds to do. I think this game has a lot of replayability, it mostly lacks natural levelling and is too grindy. Upon performing an action in battle, characters are awarded experience points (EXP). Why Dread fighters have many advantages, but theyre late bloomers. Each class also has its own battle animation. FE Echoes is the game with the best class balance and identity Hi, Ive played mostly GBA, 3DS and Tellius FEs but from my experience, the only one that has good class balance is Echoes.
#Fire emblem echoes best classes series#
Doubled down with the fork that allows to go knight and then dread fighter of myrmidon and then archer. Classes range from on-foot units like swordsmen and knights, mounted units such as the series recurring Pegasus Knights, and magic-wielding units such as Mages. Lord classes are also unique, making up for late promotion and other negatives by having good bases and lords having good growths.īase stats promotions also allow for more customization.

some can warp, others can rescue, some summon soldiers, others summon other classes, each one is unique. They're also very useful against knights/barons that barely take damage from physical attacks and have massive HP pools.Ĭlerics, like mages, have different spells. Each mage has a different set of spells so there are different mages even though it's the same class. Mages have different ranges, HP costs, hit and crit rates depending on their spell set. You want to avoid fighting too many barons on a single map, and making barons into Dread fighters might be really funny when you're past the grind. They have the lowest move, but you know that you can't move that thing out of the way without trying, because their HP and def stats are massively huge while they have sky high strength. Python, despite being an archer, is quite hit or miss. It also takes a while to reach their final stage. Bow knight is a very good class, but the stats are similar to Falcon Knight, they're not outstanding. They pay the price of their movement and decent early-midgame combat by having less stats in their final class and promoting only once so their level resets only once.Īrchers are very useful, but bows are inaccurate. They also have a good skill on promo but it's not useful all the time and their promo comes late on top of having really low base stats for a final class. Their bulk is also more tolerable than it is in other FE games. Pegasi are not constantly destroyed by archers, especially not in the early game when they die from a scratch. Like DF, they're late bloomers that pay the price of movement by having mediocre stats until they reach their final stage. The only one with really good base stats you get quite early in Alm's route is Mathilda one because her base res is good and she's fast on her own until GK promo helps her HP, str and def. They also don't have much movement before their final stage.Ĭavaliers have movement but their stats are very mediocre. Fire Emblem Echoes: Shadows of Valentia has a much more straightforward class promotion system, in comparison to past titles that let you choose between multiple classes. The only really good stat they get from promotions before the last one is speed (and skill but it's not as useful in Echoes due to the swords having good accuracy and avoid working differently from other games). Why?ĭread fighters have many advantages, but they're late bloomers. If you can obtain four or five of these, though very hard to accomplish, you will have one piece of the strongest team known to man.I've played mostly GBA, 3DS and Tellius FEs but from my experience, the only one that has good class balance is Echoes. As for your best choice when it comes to bow, the best one, and perhaps the best weapon in the entire game, is the Killer Bow. The Rhomphaia is very rare and you'll only be able to obtain one within the game, so give it to your best lance user and give everyone else the Silver Lance. If you're looking for the best lances, the Silver Lance and Rhomphaia are the best options you have. As for swords for Priestesses, only the Ladyblade is worth using (and mentioning). Later in the game, the Silver Sword and the Brave Sword are the best among the bunch, as well as the Zweihander. It can be found on Alm's Path in Act 1, and it's a very strong sword to begin with. When it comes to swords for Mercenaries, the best one found early in the game is the Lightning Sword. For Celica, it's her Beloved Zofia, which can actually be forged from the Golden Dagger. For Alm, it's his Royal Sword, found deep within Desaix's Fortress. For Alm and Celica specifically, the best weapons for them are actually the ones exclusive to their very own characters.
